Policy.cpp If (atcollege==true) { sleeptime-=2; setFood (College.BOOKS); girls.setTreatment (Treatment.AVOID); } else { sleeptime+=20; setFood (Food.JUNK); girls.setTreatment (Treatment.HIT_ON); }...
Policy.cpp If (atcollege==true) { sleeptime-=2; setFood (College.BOOKS); girls.setTreatment (Treatment.AVOID); } else { sleeptime+=20; setFood (Food.JUNK); girls.setTreatment (Treatment.HIT_ON); }...